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LEBENSOHL CONVENTION
A great contribution towards better competitive bidding was originated by an old
article, published nov/1970 in Bridge World magazine by Kenneth Lebensold from
New York City, whose author’s misspelled name
became
the
denomination of this coenventionwn, the "2NT Lebensohl" or just
LEB like most player like to say.
The 2NT Leb in competition is not used to show a balanced hand or a stopper in the
opponent's suit, but it is a artificial bid just to make partner to bid 3
Clubs, like a transfer, in order to establish a important means of communication
to better understand partner's hand, or to find a more accurate contract.
Leb makes it possible to distinguish between:
a) an invitation hand;
b) a sign-off hand;
c) a game forcing hand.
More than that, Leb also permits, in uncontested bidding, you and your partner
to take real control in a reverse hand ranging 16-20 hcp, with 5-4-x-x distribution,
and to know if the opener are in the lower range of 16-17 hcp or in the higher range of
19-20 hcp with 5431 or 5422.
To learn the 3 principal applications and rules of this convention follow a
detailed description of its use in each case:
LEB1: when an opponent intervenes after our partner opens 1NT.
LEB2:
when an opponent open weak 2 suit and partner says double.
Leb3: After your partner makes a reverse at 2-level showing 54xx distribution
with 16-20 hcp range
LEB1) LEBENSOHL IN DEFENSE
AGAINST OPPONENT INTERVENTION IN OUR
1NT (can be used
for weak NT with some adjustments)
When partner open 1NT and an opponent overcalls at 2-level (2/2/ 2/2), the Stayman convention
and transfer convention are off. In the particular case, when intervention of 2
Clubs shows an artificial suit like in CAPP, double by responder ignores the overcall and
is the normal Stayman changing 2 for
double to ask for a major suit - despites you can also agree with your partner too accept
transfer in this case we don't recommend it because you lose
2
sign-off bid.
Rule1: All responder 2-level bids are sign-off, but if opener
has 4 cards
support, he must raise to level 3 in that suit. Some partnerships accept raise
only in maximum (17 hcp).
Opener Overcaller Responder
1NT 2 (2 or 2
or 2) <= sign-off
1NT 2 (2 or 2)
<= sign-off
1NT 2
2 <=
sign-off
Rule2: All double are penalty for that suit, except in the case of
artificial 2 (used in capp /
multi Landy / ...)
Rule3: When
interference ocourrs response of 2NT is undetermined and opener must bid 3
or pass if the other opponent bids at level 3. After opener bids 3,
the second possible bids of the responder are:
a) passes if he has long suit in clubs and weak hand (< 8 hcp)
Opener Overcaller Responder Advancer
1NT 2* 2NT** pass *Capp (majors)
3 pass
pass pass
**
transfer to 3
the responder hand can be: 63
Q95 83
K10976
b) bid another suit
at 3-level, which has a lower rank than opponent's suit, to show a sign-off at
3-level.
Opener Overcaller Responder Advancer
1NT 2
2NT* pass
3 pass
(3 or 3)
<= sign-off
responder => 6
975 AQ873
10965 => 3
responder => 6
J98754 873
J65 => 3
c) 3NT to show strong game hand, no interest in majors, and
at least one stopper in opponent's suit.
Opener Overcaller Responder Advancer
1NT 2
2NT pass
3 pass 3NT <= sign-off showing stopper
responder => 95
Q106
AQJ873 96
responder => Q95 K4
A73 K10962
Note1: some partnerships use an inverted convention for this situation. They
use the "Reverse Lebensohl", where a direct 3NT bid shows a stopper in
the opponent's suit, so responder don't need bid 2NT to show his stopper.
d) responder, after bidding 2NT, bids the opponent's suit (cuebid) to show 4
cards in a major (delayed Stayman) asking opener to bid his lower ranking major or
to bid 3NT because the responder doesn't have a stopper in opponent's suit.
Opener Overcaller Responder Advancer
1NT 2 2NT
pass
3 pass 3
<= shows 4 cards in Hearts, enough strength for game and at least
and
1 stopper in opponent's suit.
Opener decides where to play.
responder => Q106
KJ95 Q873
K6
responder => K6
QJ95
A7 J10962
Opener Opponent Responder Opponent
1NT
2*
2NT pass *natural (Diamonds suit)
3
pass 3
<= cue-bid shows Diamonds stop and at
least
one major suit
responder=> Q1076 95 A8 K9643=> if pd bids 3 then you bid 3
responder=> K986
AQ95
J973 6
=> if pd bids 3NT then you pass
e) responder, after bidding 2NT, bids a suit
ranking higher than
opponent's suit at 3-level to show 5 cards and stop in opponent's suit.
Opener Overcaller Responder Advancer
1NT 2* 2NT pass *natural (Diamond
suit)
3 pass
(3 or 3)
<= shows stopper in opponent's suit
and 5+ cards in this major suit
responder => Q106
K9875 Q83
K6 => 3
in second bid
responder => KQ762 5
A7 109642
=> 3 in second bid
Rule4: When responder directly cuebids in opponent's suit he
denies a stopper in
opponent's suit and shows 4 cards in one major suit, opener having both
major suits must bid his lowest ranking suit first.
Opener Overcaller Responder Advancer
1NT 2* 3
<= shows- NO stop in Clubs and one or two major suit
(a stayman without stopper) *Natural (Clubs suit)
responder => KQ106
K987 J876 5
=> If pd bids: 3NT you pass;
a major you raise to 4/4
responder => KQ76
52
A10964 75
=> If pd bids 3 you bid 3
Rule5: When responder bids a suit at the 3-level,
it shows 5 cards and enough strength for game, but denies a stopper in opponent's suit.
Opener Opponent Responder Opponent
1NT 2
3 <= shows 5 cards in
Spades and game force
but no stopper in opponent's suit.
responder => KQ1064
8 J73
K876 => bid 3
and Opener decides
Opener Overcaller Responder Advancer
1NT
2*
(3 or 3
or 3) <= forcing game – 5
cards suit – no stopper
*DONT convention => long Spades suit
Note2: When responder, having minor suits, does not bid 3NT directly (denying stopper), he
is showing Slam interesting and Opener can bid 3NT to show values in opponent's suit and
no interest in Slam, or without a stopper he can support partner's suit. Opener accepts Slam
invitation by making cue-bids (Ace in opponent's suit) or bidding other suit to show
controls (Ace or King).
Rule06: When responder bids 3NT directly he denies a stopper in opponent's suit, shows no
interest in major suits and enough hcp bid game. So the Opener, with no stopper
in opponent's suit, must bid, as a first priority, his 4-card minor suit at the
at 4-level or, secondly, his major suit, and only when he is maximum with the two minors
bid at level 5. The responder will know what to do.
Note3: When opponent overcalls in a artificial suit showing 2 suits (bicolor) the
cue-bid must be done in the known suit or if both are known in the shorter.
Note4: When the opponent overcalls at 3-level, any bidding by the responder is
game forcing and shows a 5 card suit. Double is for take out, denying a 5 card
suit, and asking Opener to bid his lowest ranking major suit or NT with a stopper and
interest in playing 3NT. The Opener can pass if he has the Opponent's suit and
this is convenient. A cue-bid at the 4 level tends to show interest in Slam (the
responder's second bid will explain) but normally is asking Opener to bid his
best major even with 3 cards.
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LEB2) LEBENSOHL AFTER A OPPONENT OPENS WITH A WEAK TWO BID AND PARTNER DOUBLES SHOWING
A GOOD HAND
When an opponent opens (2 / 2
/ 2) showing six card and
7-10 hcp, partner's double shows 13 or more hcp and if the range are
13-15 hcp he must have 3 cards with an honor in all unbid suits.
When partner has a good 5-5 or 6-5 two-suiter, not necessarily many hcp, he cue-bids
and you must show your first lower ranking suit, giving partner the chance to
bid another suit or to just pass if his hand is limited.
When your partner has a balanced hand with 15-17 hcp and a stopper like AJx or
K10xx, he bids 2NT and all transfers and Stayman are "on".
When your partner has a balanced hand 18-20 hcp with good stopper in opponent's suit
he bids 3NT directly assuming that you must have 6-7 hcp. Your 4
is asking for a major - like in Stayman - and 4
or 4 are transfers, normally with good 5
card suit or a 6 card suit, because partner's 3NT can also be based also in a long minor
suit.
Lets study the rules of Lebensohl over weak two:
Opener Partner Opponent You
2weak double pass
?
Attitude: with 0 - 6 hcp => find a sign-off;
Attitude: with 7 - 9 hcp => make a game invitation to partner;
Attitude: with 10 or + hcp => find a game (or Slam) contract.
Rule01: Any bid at 2-level is sign-off, so shows less than 7 hcp. Your partner
having more than 20 hcp or strong 2-suiter continues the bidding, and a
cue-bid is game forcing asking for more details of your hand. The bid of
another suit from your partner is a invitation to game in his suit.
Opener Partner Opponent You
2 double
pass 2 => sign-off
You => J954
53 Q9432
42 or You => Kxx
9764 Jxx
Q84
Rule02: If you bid 2NT, your partner with less than 21 hcp or without strong 2-suiter must bid 3 to
complete the transfer
that initiates your sign-off or forcing game bid. Now your option after
partner's 3 are:
a) pass if your suit is Clubs and you have less than 7 hcp.
Opener Partner Opponent You
2
double pass 2NT
pass
3
pass (pass or 3 or 3
<= sign-off)
You
bid 2NT and pass in 3 Clubs with 95
J753 964
K542
Note1: The Doubler only bypass the 3
bid if he has a strong hand of up to 20 hcp, or a strong 2-suiter with 3 or 4 losers in the
hand.
Opponent Partner Opponent You
2
double pass 2NT
<= transfer for 3
pass
3
pass 4
You: 9
J953 J942
K842 <= you intend to pass
in 3 but after 3
you should bid game, because your partner have a strong hand, like:
A4 AK1072AQ7
QJ7
=> he bids 3 to show 5 cards and
forcing
K3 KQ1087
AKQ854
- => he bids 3 to show strong 2-suiter and forcing
3 AKQ6
KQ108 AQJ9
=> he bids 3 to show 4 or more cards
and forcing
b) In the second bid, you bid a higher ranking suit than opponent's to show 5
cards, a stopper, and a
game forcing hand with at least 10 hcp.
Opponent Partner Opponent You
2
double pass
2NT
pass
3
pass (3 or 3)
<= forcing game with diam stopper
You: A4 K10752
Q97 Q98
or Q9654 7
A104 KJ54
c) For the second bid you cue-bids to show at least one 4-card major with no stopper
in opponent's suit, but forcing game hand.
Opponent Partner Opponent You
2
double pass
2NT
pass
3
pass 3
<= shows 4 cards in Spades and forcing
You: Q974 A7
Q7 KJ973
or K1083 J1073
7 AQJ2
d) Bid 3NT for your second bid to show no interest in majors, a stopper in opponent's
suit and enough hcp to bid game.
Opponent Partner Opponent You
2
double pass
2NT
pass
3
pass 3NT <= sign-off
You: 94 K107
AJ7 QJ764
or 8 42
KQJ AJ87632
Rule03: With 7-9 hcp you make a invitational bid by directly bidding a suit at
the 3-level without a jump or go through 2NT.
Opponent Partner Opponent You
2
double pass (3
or 3 or 3)
<= invitation
You: 874 K1072
7 KJ1087
<= 3
You: J5 Q43
KQ84 10942
<= 3
You: AJ8 853
964 K964
<= 3
Note2: If opponent open 2 weak you are
restricted to invite only in 3.
Rule04: With 10 or more hcp and no stopper in opponent's suit, you cue-bids to
ask for partner's major suit.
Opponent Partner Opponent You
2
double
pass 3
<= shows at least one 4-card major
You: J6542 AJ43
7 AJ2
or KQ75
7 854
AQ964
Rule05: With 10 or more hcp and no 4 card major and no stopper in opponent's suit, you bid
3NT directly to
show a game forcing hand.
Opponent Partner Opponent You
2
double pass
3NT <= no stopper, no major suit
You: 8 J7
Q1087 AKJ973
or Jx Qx
KJ864 AJ86
Note3: The Doubler without a stopper must reopen in his minor suit at level 4
with less than 16 hcp and in level 5 with more than 15 hcp, or bid his 5 cards
major at level 4. In fact to play at 5 level the analysis must consider the
immediate losers in opponent's suit.
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LEB3) LEBENSOHL AFTER REVERSE
In the follow hands the Opener bids a minor suit and then bids a
higher ranking suit at the 2 level to show a hand type 54xx wiht 16-20 hcp.
It is up to the responder to inquire his partner's hand to determine his strength
- either 16-17 or 19-20 hcp and invite pd to pass in a partial score or to go to game.
Rule01: After Opener's reverse the only bid that is non forcing game is 2NT.
In this case, the Opener must bid 3 if
his hand is in the lower range of 16-17 hcp, else Opener bids anything else if
he is in the
higher range of 19-20 hcp. If the hand has 18 hcp, it is up to the Opener to
choose the lower or higher range according to his felling and responder's initial
bid.
Opener Opponent Responder Opponent
1 - 1
-
2 - 2NT <= Opener must bid 3
with 16-17
3 <= low range, responder can pass,
or bid sign-off in 3, 3
or 3.
Rule02: Rebid of the responder's suit or support for any of the
Opener's suit is a positive bid and game forcing, showing possible Slam interest.
Opener Opponent Responder Opponent
1
-
1
-
2
- (2/3/3/3)
<= are all forcing game
(4/5)
<= sign-off
Opener Opponent Responder Opponent
1
-
1
-
2
- (3/3/3/3)
<=forcing game
(4/5)
<= sign-off
OPPENING REVERSE HANDS WITH 5431 or 5422
WITH 16-20 hcp
Lets call a reverse hand one with 16-20 hcp, with 5-4-x-x distribution, where
the 4 card suit is higher ranking than the 5 card suit. In this case,
you open the bidding with the longer suit and bid the other suit at 2 level.
Examples
Hand 01 Opener Opponent
Responder Opponent
KQ108
1
pass 1
pass
98 2
pass ?
A5
AKQJ5
Considerations: A second bid by Opener of 1
will indicated just a 12-15 hcp opening, but a bid in 2
shows a reverse hand of 16-20 hcp, with the addition that it shows 5 cards in the
first suit (Clubs) and only 4 cards in the second suit (Spades).
? the responder can have a minimum hand like 6-7 hcp,
or can have a good enough hand to bid game or even a strong hand to bid Slam. So he
needs to know in the range of 16-20 hcp, where is Opener's hand.
Sometimes he just have enough points to bid game and the information of the
range just is important to the opponents, so responder jumps directly to game. The
important thing to recognize in this situation is that the captain is always the
responder, so he decides the final contract.
To solve the problem of finding the range, wheter the lower range or the higher range, we
use the Lebensohl rules in a reverse situation to determine the range mor
precisely: 16-18(bad) hcp or 18(good)-20 hcp
The Lebensohl rules say that after responder's second bid of 2NT the Opener
must bid 3 if he is in the lower range
or anything else if he is in higher range. In fact, Opener's third bid in the
higher range will show his 3 card suit with a 5-4-3-1
distribution or he will bid NT with a 5-4-2-2.
Example: KQ108 98
A5 AKQJ5,
here the Opener have 19 points and 19 hcp. He is in the higher ranger, so he must bid 3NT because
his distribution is 5-4-2-2.
Example: KQ108 98
A5 AKJ53,
here the Opener have 18 points and a total of 17 HCP, so after the 2NT Lebensohl
from the responder, he should bid 3
because he is in the lower range with his 17 hcp.
In all the follow examples let's make some assumptions about responder's hand:
Opener Opponent Responder Opponent
1
pass 1
pass
2
pass
?
Hypothesis1 = 743 A1074
Q104 864
=> bid 2NT undefined
If Opener bids 3 or 3NT you pass
else you bid 4 sign-off is an option
Hypothesis2 = 7432 A1074
Q102 84
=> bid 2NT undefined
If Opener bids 3 responder signs
off in 3 else signs off in 4;
Hypothesis3 = 743 KQ10654
102 84
=> bid 2NT undefined
If Opener bids 3 responder signs
off in 3 else signs off in 4;
Hypothesis4 = 74 A10742
Q10984 4
=> bid 2NT undefined
If Opener bids 3 responder bids 3
a type of sign-off showing 5 Diamonds so Opener decide between Hearts or
Diamonds at the 3 level. If Opener bids 3NT responder passes. If Opener bids his 3
card suit responder should bid game in this suit;
Hypothesis5 = AJ74 A1074
102 864
=> bid 3 forcing
With 2 aces and 4 card support game is a must, even a Slam may be in
consideration, so responder avoids bidding 4
directly, which would be conclusive, and gives the Opener room to elaborate on
the distribution of
his hand if he is in the high range. If he bids 3 Hearts the slam probably depends
on a finesse, assuming a loser in Diamonds;
Hypothesis6 = A74 Q1074
K1042 84
=> bid 3NT sign-off
the responder's hand is good for game and there is no fit;
Hypothesis7 = 74 AKJ54
K2 8642
=> bid 3 GF
good chances for a Slam, responder must know more about Opener's hand. If
Opener bids 3, a cue-bid, responder bids 3
if Opener bids 3
in sequence, responder bids 4, second control in
Diamonds, so now in this cooperative cue-bids sequence, Opener and Responder can
find a sure Slam contract ;
Hypothesis8 = 74 AKJ542
K42 86
=> bid 3 GF
the rebid shows a good suit, Opener can bid 3NT and responder bids 4
sign-off now, because only the support in Hearts from Open can lead to a Slam
contract;
Hypothesis9 = 74 AKJ54
KJ984 8
=> bid 3 GF
bidding of another suit showing 5-4 or 5-5 in the reds, without goin through 2NT, is
forcing game, and the problem of the hand is in the misfit, so if Opener bid 3NT or 4
or 5 responder can pass and if Opener
bids 3 or 4
Opener must start a cue-bid or ask for aces in 4NT;
Hand 02 Opener Opponent
Responder Opponent
Q108
1
pass 1
pass
AK108
2
pass ?
AQJ95
5
In this second hand the bidding of 2 shows a reverse hand with 16-20 hcp in a 5
cards Diamonds and 4 cards Hearts. The hand has 18 point and 16 hcp, so it is
in the low range 16-18- .
Let's imagine responder's hand and make some suggestions for his second bid:
Hypothesis10 = KJ743 Q764
84 86
=> bid 2NT undefined
If Opener bid 3 then responder
sign-off in 3 because he has
a minimum hand, else bid 4;
Hypothesis11 = AJ932 QJ4
K102 84
=> bid 3 forcing game
It is important to show honor support in the first suit bid, Opener can bid 3
to show his singleton in Clubs and now the responder assuming there is a loser
in Clubs must choice between 4 or 6,
depending on a finesse. The good alternative is to bid 5
asking for 2 honors in Spades to bid Slam.
Hypothesis12 = J9743 1065
102
AQ6
=> bid 2NT undefined
If Opener bids 3 (or 4)
responder sign-off in 3 (or 4)
else, if Opener bids 3 then
responder bids 4, if Opener bid 3NT
responder pass;
Hypothesis13= AK974 74
K10 AJ92
=> bid natural 3 GF
If Opener bids 3 showing 3
card support responder must ask aces and using rkc if the answer is 5
showing 2 aces and Queen of Spades responder must upgrade his King Diamonds
second and bid 7 if Opener has 1
King (Hearts);
Hypothesis14 = AJ10974 74
102 Q64
=> bid 2NT undefined
If Opener bids 3 showing minimum then
responder signs off in 3, else signs
off in 4;
Hypothesis15 = K974 74
102 AJ982
=> bid 3NT sign-off
better than trying to play in 5 if Opener
has
3 cards in Clubs;
Hypothesis16 = AQ1097 74
10 QJ1064
=> bid 3 forcing
If Open bids a black suit then responder must bid game in that suit, bidding
seems to show a misfit and game is enough for this hand. If Opener bids 3ST
responder can pass;
Hypothesis17 = J9754 J974
10 A92
=> bid 4 sign-off;
There is no interest in detailing the hand for opponents, and responder knows
the final contract;
Hypothesis18 = K1097 74
2 KJ10964
=> bid 2NT undefined
If Opener bid 3 showing a minimum,
pass is a good idea. If Opener bid 3
(3 card suit) you can bid 4 with a
good chance in make
many ruffs and 10 tricks. If Opener bid 4
you must bid 5. If Opener shows a
2=4=5=2 hand responder must accept 3NT
for the final contract;
Conclusion, the Lebensohl convention is
a tool for rationalizing your bidding, so must be used to improve a
partnership.
There are others similar conventions: Rubensholh published by Jeff
Rubens in Bridge World may;1983 with similar ideas from Ira Rubin
Rupensolh is used in the Kaplam-Sheinwold system. Read more in
https://www.bridgewebs.com/dba/Lebensohl_rubensohl.pdf / / / The End / / /
writed by Claudia
Vargas -
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